# you will implement algorithms to compute Bezier, B-Spline, and Hermite curves.

INSTRUCTIONS TO CANDIDATES
###### ANSWER ALL QUESTIONS

you will implement algorithms to compute Bezier, B-Spline, and Hermite curves.

The starter code can then generate and render surfaces of revolution using the curves you compute. https://docs.google.com/document/d/1hmqRrRNqDNOuxj9e4ln1M2iYvynlMABpCGycsECREmI/edit https://github.com/cmpsci373/CS373HW3 https://docs.google.com/presentation/d/11yfCtIuS1Q1_xVrff0XnoSI_FpBo6W5BWA_r2F-Y0nw/edit#slide=id.g1157b113137_0_17

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