logo Use CA10RAM to get 10%* Discount.
Order Nowlogo
(5/5)

design material including site map, wireframes at least 3 and description and justification at least one paragraph for a page layout design technique

INSTRUCTIONS TO CANDIDATES
ANSWER ALL QUESTIONS

Beginner web designer

  • design material including site map, wireframes (at least 3), and description and justification (at least one paragraph) for a page layout design technique
  • at least 5 web pages (main page, two additional pages relating to the theme, one page containing form/form elements, references/sources)
  • form elements must include text field, radio buttons, check boxes, select list, submit and reset buttons, fieldset and legend
  • input fields for text input fields must make sure that the user cannot submit a blank field
  • form must return values that user inputs (please use the following server side script https://webdevbasics.net/scripts/demo.php)
  • web pages must use cascading style sheets for style and layout
  • cascading style sheets must use an external style sheet (you may also use inline and embedded styles). Use at least 2 different levels of style sheets
  • cascading style sheets must be used to accomplish any/all styling for all pages
  • requires style and layout
  • web pages must provide
  • navigation structure
  • header and footer
  • footer must contain the copyright symbol and your full name
  • must include at least one image (on any of the pages), including the alt attribute

 

(5/5)
Attachments:

Related Questions

. Introgramming & Unix Fall 2018, CRN 44882, Oakland University Homework Assignment 6 - Using Arrays and Functions in C

DescriptionIn this final assignment, the students will demonstrate their ability to apply two ma

. The standard path finding involves finding the (shortest) path from an origin to a destination, typically on a map. This is an

Path finding involves finding a path from A to B. Typically we want the path to have certain properties,such as being the shortest or to avoid going t

. Develop a program to emulate a purchase transaction at a retail store. This program will have two classes, a LineItem class and a Transaction class. The LineItem class will represent an individual

Develop a program to emulate a purchase transaction at a retail store. Thisprogram will have two classes, a LineItem class and a Transaction class. Th

. SeaPort Project series For this set of projects for the course, we wish to simulate some of the aspects of a number of Sea Ports. Here are the classes and their instance variables we wish to define:

1 Project 1 Introduction - the SeaPort Project series For this set of projects for the course, we wish to simulate some of the aspects of a number of

. Project 2 Introduction - the SeaPort Project series For this set of projects for the course, we wish to simulate some of the aspects of a number of Sea Ports. Here are the classes and their instance variables we wish to define:

1 Project 2 Introduction - the SeaPort Project series For this set of projects for the course, we wish to simulate some of the aspects of a number of

Ask This Question To Be Solved By Our ExpertsGet A+ Grade Solution Guaranteed

expert
Um e HaniScience

991 Answers

Hire Me
expert
Muhammad Ali HaiderFinance

655 Answers

Hire Me
expert
Husnain SaeedComputer science

867 Answers

Hire Me
expert
Atharva PatilComputer science

836 Answers

Hire Me