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C++ Programming
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You have to implement three classes, namely Player class, Dice class, and Game class, and a driver program test class

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Write a C++ program to implement a three-player dice game with the following rules:

  1. Begin with Player A and roll two dice: dice d1 and dice
  2. If the sum of the two dice is odd, then accumulate it as the score of Player A. If even, then the score is
  3. Then roll d1 and d2 for Player
  4. If the sum of the two dice is odd, then accumulate it as the score of Player B. If even, then the score is
  5. Then roll d1 and d2 for Player
  6. If the sum of the two dice is odd, then accumulate it as the score of Player C. If even, then the score is
  7. Repeat steps 1 to 6 for n rounds, where n is a positive integer provided as input by the

 

Things to keep in mind:

 

  1. You have to implement three classes, namely Player class, Dice class, and Game class, and a driver program test class that contains the main
  2. Members of Player class are:
    1. Instance variables: id, name, and
    2. Parameterized constructor with arguments as id and
  • Method: void updateScore() with argument d1 and d2. This method sums the score for the player.
  1. Method: String toString() with no argument. This method prints out the player’s name and score value in each
  1. Member of Dice class is:
    1. Method: int roll() with no argument. This method rolls the dice and returns a random number between 1 and 6
  2. Members of Game class are:
    1. Instance variables: playerA, playerB, playerC, d1, and
    2. Default constructor which initializes the id and name of each player as well as creates new objects for dice, i.e. d1 and
  • Method: Player winner() with arguments Dice1 and Dice2. This method sums the score for the player.
  1. Method: void play() with no argument. This method contains the loop in which the dice is rolled and score is recorded for each
  1. Function in the driver program is:

Method: int main(). It is the main method in which an object of class Game is created and the method play() is invoked.

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