Earn Higher Grades With Instant Assignment Help.Ask Question!

Java Programming
(5/5)

Create a class named StudentArrayList, this class is meant to hold an ordered list of items. This list should have a variable size, meaning an arbitrary number of items may be added to the list

INSTRUCTIONS TO CANDIDATES
ANSWER ALL QUESTIONS

Create a class named StudentArrayList, this class is meant to hold an ordered list of items. This list should have a variable size, meaning an arbitrary number of items may be added to the list. Most importantly this class should implement the interface SimpleArrayList provided. Feel free to add as many other functions and methods as needed to your class to accomplish this task. In other words, you have to write the code for each of the functions specified in the SimpleArrayList interface. Make sure the class that implements SimpleArrayList is named "StudentArrayList" or else the test code will not compile.

All of the documentation for the function guidelines may be found in the interface. This assignment can be a lot of programming if you do not follow the DRY (Don't Repeat Yourself) programming principle. Though it may look like a lot of work, in reality, it is much less because many methods depend on each other. If you make sure you call other smaller methods in the larger methods you will save your self a lot of time.  

You are not allowed to use any 3rd party data structures or libraries such as Java.Utils.ArrayList or Java.awt.ArrayList

Please use the class SimpleArrayListUnitTest.java to test your code, it is a JUnit test that contains 51 different tests that test all the functions of your class.

Attachments:
(5/5)

Expert's Answer

65 Times Downloaded

Related Questions

CSI 1420 Introduction to C Programming & Unix Fall 2018, CRN 44882, Oakland University Homework Assignment 6 - Using Arrays and Functions in C

DescriptionIn this final assignment, the students will demonstrate their ability to apply two majorconstructs of the C programming language – Fu

The standard path finding involves finding the (shortest) path from an origin to a destination, typically on a map. This is an

Path finding involves finding a path from A to B. Typically we want the path to have certain properties,such as being the shortest or to avoid going t

Develop a program to emulate a purchase transaction at a retail store. This program will have two classes, a LineItem class and a Transaction class. The LineItem class will represent an individual

Develop a program to emulate a purchase transaction at a retail store. Thisprogram will have two classes, a LineItem class and a Transaction class. Th

SeaPort Project series For this set of projects for the course, we wish to simulate some of the aspects of a number of Sea Ports. Here are the classes and their instance variables we wish to define:

1 Project 1 Introduction - the SeaPort Project series For this set of projects for the course, we wish to simulate some of the aspects of a number of

Project 2 Introduction - the SeaPort Project series For this set of projects for the course, we wish to simulate some of the aspects of a number of Sea Ports. Here are the classes and their instance variables we wish to define:

1 Project 2 Introduction - the SeaPort Project series For this set of projects for the course, we wish to simulate some of the aspects of a number of

65 Times Downloads

Ask This Assignment To Be Done By Our ExpertsGet A+ Grade Solution Guaranteed

expert
joyComputer science
(4/5)
12 Answers Hire Me
expert
Robert DLaw
(4.8/5)
961 Answers Hire Me
expert
Dr Samuel BarberaStatistics
(5/5)
517 Answers Hire Me
expert
Tutor For YouEconomics
(5/5)
699 Answers Hire Me